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Game · 2005

Resident Evil 4

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  • Survival horror
  • Rescue mission
  • Cat and mouse
  • Macabre
  • Cut off from the world

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Catalog

Release
2005
Developer
Capcom Production Studio 4
Platforms
Nintendo GameCube

Synopsis

Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.

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